Full SMG Parts Reference

This page colours bonuses based on their bonus type. See the calculation guide for more details.

Note that all materials which don't provide any bonuses have been omitted for brevity.

Accessories

"No Accessory"

No Mesh
-

Bayonet 1

Bayonet Mesh
+0.5 Melee Damage

Bayonet 2

Bayonet Mesh
+0.5 Melee Damage

Body 1 Accuracy

Body 1 Accessory Mesh
+5 Min Accuracy
+5 Weapon Spread

Body 2 Damage

Body 2 Accessory Mesh
−3 Impulse Accuracy
+6 Weapon Damage

Body 3 Accelerated

Body 3 Accessory Mesh
+4 Fire Interval
+0.5 Projectile Speed

Stock 1 Stability

Stock 1 Accessory Mesh
+5 Impulse Accuracy
+5 Max Accuracy

Stock 2 Reload

Stock 2 Accessory Mesh
+1 Mag Size
+5 Reload Time

Alt Accessories

Marek's Mouth

No Mesh
−0.6 Common Weight Modifier
+0.05 Visual Rare Loot Chance

Barrels

Bandit

Bandit Mesh
−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage

Dahl

Dahl Mesh
+3 Burst Impulse Scale
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread

E-Tech

E-Tech Mesh
−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.8 Weapon Damage
On Hyperion:
+3 Impulse Accuracy

E-Tech (Bandit)

E-Tech Mesh
−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.4 Weapon Damage
On Hyperion:
+3 Impulse Accuracy

Hyperion

Hyperion Mesh
+5 Impulse Accuracy
−2 Mag Size
+5 Min Accuracy
−3 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
+0.1 Weapon Damage
−0.15 Weapon Spread

Maliwan

Maliwan Mesh
+2 Max Accuracy
+0.15 Status Chance Modifier
+0.15 Status Effect Damage
+2 Weapon Spread
On Maliwan:
+0.15 Status Chance Base
+0.1 Weapon Damage
−0.15 Weapon Spread

Tediore

Tediore Mesh
+5 Impulse Accuracy
+2 Reload Time
−2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage

Actualizer

Hyperion Mesh
−20 Accuracy Regen
+0.2 Mag Size
−5 Min Accuracy
−0.8 Projectile Speed
+1 Reload Time
+1.4 Weapon Damage
+2 Weapon Spread

Avenger

Hyperion Mesh
+1.5 Ammo Regeneration (SMG)
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.3 Weapon Damage
+5 Weapon Spread

Baby Maker

Tediore Mesh
+5 Impulse Accuracy
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage

Bad Touch

Maliwan Mesh
+0.7 Crit Damage
+0.02 Damage to Healing
+5 Max Accuracy
+0.3 Status Chance Modifier
+0.15 Status Effect Damage
+5 Weapon Spread

Bane

Dahl Mesh
+5 Impulse Accuracy
+14 Mag Size
−10 Max Accuracy
−2 Min Accuracy
−5 Movement Speed
+1.3 Weapon Damage
+2 Weapon Spread
On Zoom:
−50 Movement Speed

Bitch

Hyperion Mesh
−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread

Black Snake

Hyperion Mesh
+5 Impulse Accuracy
−2 Mag Size
+5 Min Accuracy
+1 Projectile Count
−1 Status Chance Modifier
−3 Weapon Damage
−0.4 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
−0.15 Weapon Spread

Bone Shredder

Bandit Mesh
−20 Impulse Accuracy
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread

Cheat Code

Hyperion Mesh
−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
−15 Mag Size
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread

Chulainn

Tediore Mesh
+1 Chulainns Equipped
+7 Fire Interval
+5 Mag Size
+4 Mag Size
+5 Reload Time
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread

Commerce

Tediore Mesh
+5 Impulse Accuracy
+2 Reload Time
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage

Crit

Hyperion Mesh
+1.5 Crit Damage
+0.025 Damage to Healing
+5 Impulse Accuracy
+4 Mag Size
+5 Min Accuracy
+0.5 Projectile Speed
−0.4 Reload Time
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+3 Weapon Damage
+0.5 Weapon Damage
+5 Weapon Spread
−0.5 Weapon Spread

Emperor

Dahl Mesh
+3 Burst Impulse Scale
−10 Fire Interval
−5 Impulse Accuracy
+10 Mag Size
+20 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+3 Burst Count
On Dahl:
+0.35 Weapon Damage
−0.2 Weapon Spread

Fast Talker

Dahl Mesh
+3 Burst Impulse Scale
−0.07 Fire Interval
+10 Impulse Accuracy
−1.3 Impulse Accuracy
+10 Max Accuracy
−2 Max Accuracy
−2 Reload Time
−5 Weapon Spread
−0.4 Weapon Spread

Fatale

Hyperion Mesh
−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread

Florentine

E-Tech Mesh
−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
−0.2 Status Chance Modifier
+0.9 Weapon Damage

Fridgia

Bandit Mesh
+0.6 Extra Shot Chance
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Status Chance Modifier
+2 Weapon Damage
−0.5 Weapon Damage
On Zoom:
+6 Burst Count

Frostfire

Tediore Mesh
+7 Fire Interval
+5 Mag Size
+4 Mag Size
+5 Reload Time
+1 Shot Cost
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread

Good Touch

Maliwan Mesh
+0.7 Crit Damage
+0.025 Damage to Healing
+6 Max Accuracy
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+6 Weapon Spread

HellFire

Maliwan Mesh
+4 Mag Size
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread

Infection Cleaner

Hyperion Mesh
+1.5 Ammo Regeneration (SMG)
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.4 Weapon Damage
+5 Weapon Spread

IVF

Tediore Mesh
+5 Impulse Accuracy
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage

Lascaux

Bandit Mesh
+0.6 Extra Shot Chance
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Weapon Damage
On Zoom:
+6 Burst Count

Marek's Mouth

Bandit Mesh
−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.3 Fire Interval
−0.7 Impulse Accuracy
−0.5 Weapon Damage

Meat Grinder

Bandit Mesh
−20 Impulse Accuracy
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread

Nirvana

Maliwan Mesh
+4 Mag Size
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread

Orc

Dahl Mesh
+3 Burst Impulse Scale
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread

Sand Hawk

Bandit Mesh
+0.1 Burst Interval Scale
+0.25 Fire Interval
−3 Min Accuracy
+2 Shot Cost
+2 Weapon Damage
−0.1 Weapon Damage
−3 Weapon Spread
On Zoom:
−0.2 Fire Interval

Slagga

Bandit Mesh
+5 Fire Interval
+18 Mag Size
+12 Max Accuracy
−4 Min Accuracy
+2 Projectile Count
+0.6 Status Chance Modifier
+4 Weapon Damage
−0.7 Weapon Damage
+4 Weapon Spread

Tattler

Bandit Mesh
−20 Accuracy Regen
−0.2 Mag Size
−5 Max Accuracy
−5 Min Accuracy
+2 Projectile Count
−0.8 Projectile Speed
+0.35 Reload Time
+6 Weapon Spread

Torrent

Dahl Mesh
+2 Burst Impulse Scale
+15 Fire Interval
−5 Impulse Accuracy
+8 Mag Size
+7 Reload Time
+18 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+2 Burst Count
+0.2 Burst Impulse Scale
On Dahl:
+0.2 Weapon Damage
−0.2 Weapon Spread

Yellow Jacket

E-Tech Mesh
−2 Impulse Accuracy
+1 Mag Size
+1 Shot Cost
+0.3 Status Chance Modifier
+1 Weapon Damage
On Hyperion:
+3 Impulse Accuracy

Bodies

Bandit (Common)

Bandit Mesh
-

Bandit (Rare)

Bandit Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Bandit (Uncommon)

Bandit Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Bandit (Very Rare)

Bandit Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Dahl (Common)

Dahl Mesh
-

Dahl (Rare)

Dahl Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Dahl (Uncommon)

Dahl Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Dahl (Very Rare)

Dahl Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Hyperion (Common)

Hyperion Mesh
-

Hyperion (Rare)

Hyperion Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Hyperion (Uncommon)

Hyperion Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Hyperion (Very Rare)

Hyperion Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Maliwan (Common)

Maliwan Mesh
-

Maliwan (Rare)

Maliwan Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Maliwan (Uncommon)

Maliwan Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Maliwan (Very Rare)

Maliwan Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Tediore (Common)

Tediore Mesh
-

Tediore (Rare)

Tediore Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Tediore (Uncommon)

Tediore Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Tediore (Very Rare)

Tediore Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Avenger

Tediore Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Black Snake

Hyperion Mesh
-

Gearbox

Hyperion Mesh
−0.2 Fire Interval
−0.2 Mag Size
+0.2 Weapon Damage

Infection Cleaner

Tediore Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Nirvana

Maliwan Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Torrent

Dahl Mesh
+7 Mag Size
+24 Weapon Damage
+5 Weapon Spread

Definitions

Bandit (BL2)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy

Bandit (TPS)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−1 Min Accuracy

Dahl (BL2)

No Mesh
−2 Accuracy Regen
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−0.15 Max Accuracy
−1 Min Accuracy
−0.5 Weapon Spread

Dahl (TPS)

No Mesh
−2 Accuracy Regen
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−1 Min Accuracy
−0.5 Weapon Spread

Hyperion (BL2)

No Mesh
+18 Accuracy Regen
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy

Hyperion (TPS)

No Mesh
+18 Accuracy Regen
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−1 Min Accuracy

Maliwan (BL2)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy

Maliwan (TPS)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−1 Min Accuracy

Tediore (BL2)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy

Tediore (TPS)

No Mesh
−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−1 Min Accuracy

Elements

"No Element"

No Mesh
-

Corrosive

No Mesh
−0.2 Weapon Damage

Cryo

No Mesh
−0.2 Weapon Damage

Fire

No Mesh
−0.2 Weapon Damage

Shock

No Mesh
−0.2 Weapon Damage

Slag

No Mesh
−0.2 Weapon Damage

Grips

Bandit

Bandit Mesh
+5 Mag Size
−2 Reload Time
−3 Weapon Spread
On Bandit:
+6 Mag Size
−0.3 Reload Time

Dahl

Dahl Mesh
+2 Accuracy Regen
+3 Impulse Accuracy
−3 Max Accuracy
−2 Weapon Damage
On Dahl:
+4 Mag Size
−0.3 Reload Time

Hyperion

Hyperion Mesh
+2 Accuracy Regen
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time

Maliwan

Maliwan Mesh
+0.15 Status Chance Modifier
On Maliwan:
+4 Mag Size
−0.3 Reload Time

Tediore

Tediore Mesh
−2 Mag Size
+4 Reload Time
−2 Weapon Damage
On Tediore:
+3 Mag Size
−0.15 Reload Time

Black Snake

Hyperion Mesh
+2 Accuracy Regen
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time

Marek's Mouth

Bandit Mesh
+5 Mag Size
+48 Mag Size
−2 Reload Time
−0.3 Reload Time
−3 Weapon Spread

Materials

Aquamarine

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage

Cubic Zerconia

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage

Diamond

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage

Emerald

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage

Old Hyperion (Common)

No Mesh
+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread

Old Hyperion (Rare)

No Mesh
+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread

Old Hyperion (Uncommon)

No Mesh
+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread

Old Hyperion (Very Rare)

No Mesh
+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread

Quartz

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.2 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage

Black Snake

No Mesh
+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread

Sights

"No Sight"

No Mesh
On Zoom:
−2 Movement Speed

Bandit

Bandit Mesh
+3 Zoom FOV
On Zoom:
−2 Movement Speed

Dahl

Dahl Mesh
+7 Zoom FOV
On Zoom:
−2 Movement Speed
−0.3 Weapon Spread

Hyperion

Hyperion Mesh
+18 Zoom FOV
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread

Maliwan

Maliwan Mesh
+11 Zoom FOV
On Zoom:
−2 Movement Speed
−0.2 Weapon Spread

Tediore

Tediore Mesh
+6 Zoom FOV
On Zoom:
−2 Movement Speed

Black Snake

Hyperion Mesh
+18 Zoom FOV
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread

Stocks

Bandit

Bandit Mesh
-

Dahl

Dahl Mesh
+4 Accuracy Regen
+4 Impulse Accuracy
+6 Max Accuracy
−6 Min Accuracy
On Dahl + Zoom:
+1 Burst Count

Hyperion

Hyperion Mesh
+4 Accuracy Regen
+8 Min Accuracy

Maliwan

Maliwan Mesh
+2 Max Accuracy
+2 Min Accuracy

Tediore

Tediore Mesh
+2 Impulse Accuracy
−3 Max Accuracy
−3 Min Accuracy

Black Snake

Hyperion Mesh
+4 Accuracy Regen
+8 Min Accuracy