Full Rifle Parts Reference

This page colours bonuses based on their bonus type. See the calculation guide for more details.

Note that all materials which don't provide any bonuses have been omitted for brevity.

Accessories

"No Accessory"

No Mesh
-

Bayonet 1

Bayonet 1 Mesh
+0.5 Melee Damage

Bayonet 2

Bayonet 2 Mesh
+0.5 Melee Damage

Box

Box Mesh
+5 Fire Interval
+1 Projectile Speed

Damage Clamp

Clamp Mesh
−4 Fire Interval
−7 Impulse Accuracy
+7 Weapon Damage

Foregrip

Foregrip Mesh
+5 Accuracy Regen
+8 Impulse Accuracy

Shroud 1 Mag

Shroud 1 Mesh
+7 Mag Size
+3 Mag Size

Shroud 2 Accuracy

Shroud 2 Mesh
+5 Min Accuracy
+5 Weapon Spread

Wild Clamp

Clamp Mesh
+4 Fire Interval
+7 Weapon Damage
−24 Weapon Spread

Alt Accessories

Cry Baby (Rapid)

No Mesh
−0.5 Fire Interval
−0.3 Weapon Damage

Cry Baby (Triple)

No Mesh
+0.4 Fire Interval
+2 Projectile Count
−0.35 Weapon Damage

Rapier

Bayonet 2 Mesh
-

Barrels

Bandit

Bandit Mesh
−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage

Dahl

Dahl Mesh
+5 Accuracy Regen
+3 Burst Impulse Scale
+8 Impulse Accuracy
+5 Max Accuracy
−3 Weapon Damage
−4 Weapon Spread
On Dahl + Zoom:
+2 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.3 Weapon Spread

E-Tech

E-Tech Mesh
−0.5 Crit Damage
−0.15 Fire Interval
−2 Impulse Accuracy
+0.8 Mag Size
−1 Max Accuracy
−1 Min Accuracy
+1 Shot Cost
+0.2 Status Chance Modifier
+0.8 Weapon Damage
On Bandit:
+30 Mag Size
On Vladof:
+1 Additional Ricochets
+0.5 Projectile Speed

E-Tech (Dahl)

E-Tech Mesh
−0.5 Crit Damage
−0.15 Fire Interval
−2 Impulse Accuracy
+0.8 Mag Size
−1 Max Accuracy
−1 Min Accuracy
+1 Shot Cost
+0.2 Status Chance Modifier
+0.8 Weapon Damage
On Zoom:
+2 Projectile Count
+1 Shot Cost
−0.5 Weapon Spread

Jakobs

Jakobs Mesh
−6 Fire Interval
−5 Impulse Accuracy
+5 Min Accuracy
+6 Weapon Damage
+6 Weapon Spread
On Jakobs:
−0.2 Impulse Accuracy
+0.15 Weapon Damage
−0.15 Weapon Spread

Torgue (Bandit)

Torgue Mesh
−30 Fire Interval
−5 Impulse Accuracy
+8 Mag Size
−5 Reload Time
+2 Shot Cost
+1.5 Weapon Damage

Torgue (Dahl)

Torgue Mesh
−25 Fire Interval
+4 Mag Size
−5 Reload Time
+2 Shot Cost
+1.6 Weapon Damage
On Zoom:
−0.6 Fire Interval

Torgue (Jakobs)

Torgue Mesh
−30 Fire Interval
−5 Impulse Accuracy
+4 Mag Size
−5 Reload Time
+1 Shot Cost
+1.5 Weapon Damage

Torgue (Torgue)

Torgue Mesh
−30 Fire Interval
−5 Impulse Accuracy
+5 Mag Size
−5 Reload Time
+3 Shot Cost
+2.6 Weapon Damage

Torgue (Vladof)

Torgue Mesh
−20 Fire Interval
−5 Impulse Accuracy
+5 Mag Size
−5 Reload Time
+1 Shot Cost
+0.7 Weapon Damage

Vladof

Vladof Mesh
+5 Fire Interval
−2 Impulse Accuracy
+1 Mag Size
−5 Weapon Spread
On Dahl:
−1 Burst Count
+1 Impulse Accuracy
+1 Mag Size
+1 Projectile Count
+1 Shot Cost
−0.1 Weapon Damage
On Vladof:
+5 Mag Size
+0.1 Weapon Damage

Vladof Minigun

Vladof Minigun Mesh
+10 Fire Interval
+10 Impulse Accuracy
+10 Mag Size
−4 Weapon Spread
On Bandit:
+0.5 Barrel Spin Down Time
+0.5 Barrel Spin Up Time
On Dahl + Zoom:
+0.03 Fire Interval
+2 Projectile Count
+2 Shot Cost
On Dahl:
+1 Barrel Spin Down Time
On Jakobs:
+8 Barrel Spin Down Time
+2 Impulse Accuracy
+2 Projectile Count
+2 Shot Cost
+2 Weapon Spread
On Tediore:
−1 Barrel Spin Down Time
On Torgue:
+0.25 Extra Shot Chance
+4 Mag Size
On Vladof:
−0.25 Barrel Spin Up Time
+6 Mag Size
+0.1 Weapon Damage

Bearcat

Torgue Mesh
−25 Fire Interval
+7 Mag Size
+2 Projectile Count
−5 Reload Time
+5 Shot Cost
+1.6 Weapon Damage
On Zoom:
−0.6 Fire Interval

Bekah

Bandit Mesh
+0.5 Crit Damage
−0.5 Impulse Accuracy
−3 Min Accuracy
+2 Weapon Damage
+0.5 Weapon Damage
−3 Weapon Spread

Boom Puppy

Torgue Mesh
+0.6 Fire Interval
+4 Mag Size
−5 Reload Time
+2 Shot Cost
+1.5 Weapon Damage

Chopper

Vladof Minigun Mesh
+1500 Burst Count
−0.08 Fire Interval
+10 Impulse Accuracy
+760 Mag Size
−10 Max Accuracy
+3 Projectile Count
+5 Shot Cost
+0.1 Weapon Damage
−5 Weapon Spread
+5 Weapon Spread

Cry Baby

Bandit Mesh
−5 Fire Interval
−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage

Cry Baby (Wiggle)

E-Tech Mesh
−5 Fire Interval
−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage

Damned Cowboy

Bandit Mesh
+0.35 Crit Damage
+0.4 Fire Interval
+1 Impulse Accuracy
+5 Min Accuracy
+1 Projectile Speed
+0.2 Reload Time
+1.2 Weapon Damage
+5 Weapon Spread
+3 Zoom FOV

Evil Smasher

Vladof Mesh
−20 Fire Interval
−20 Impulse Accuracy
−20 Mag Size
−20 Max Accuracy
−20 Min Accuracy
−5 Reload Time
−20 Weapon Damage
−20 Weapon Spread

Fusillade

Bandit Mesh
−0.3 Fire Interval
−0.15 Impulse Accuracy
+0.15 Mag Size
−3 Min Accuracy
−0.2 Reload Time
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.15 Weapon Damage

Hail

Dahl Mesh
+5 Accuracy Regen
+3 Burst Impulse Scale
+2 Crit Damage
+0.03 Damage to Healing
+8 Impulse Accuracy
+5 Mag Size
+5 Max Accuracy
+10 Weapon Damage
+5 Weapon Spread

Hammer Buster

Dahl Mesh
+5 Accuracy Regen
+3 Burst Impulse Scale
+8 Impulse Accuracy
+5 Max Accuracy
+1.15 Weapon Damage
−4 Weapon Spread

Hammer Buster II

Dahl Mesh
+5 Accuracy Regen
+3 Burst Impulse Scale
+8 Impulse Accuracy
+5 Max Accuracy
+1.125 Weapon Damage
−4 Weapon Spread

Ice Scream

Vladof Minigun Mesh
+10 Fire Interval
+1 Ice Screams Equipped
+10 Impulse Accuracy
+15 Mag Size
−4 Weapon Spread
On Bandit:
+0.5 Barrel Spin Down Time
+0.5 Barrel Spin Up Time
On Dahl + Zoom:
+0.03 Fire Interval
+2 Projectile Count
+2 Shot Cost
On Dahl:
+1 Barrel Spin Down Time
On Jakobs:
+8 Barrel Spin Down Time
+2 Impulse Accuracy
+2 Projectile Count
+2 Shot Cost
+2 Weapon Spread
On Tediore:
−1 Barrel Spin Down Time
On Torgue:
+0.25 Extra Shot Chance
+4 Mag Size
On Vladof:
−0.25 Barrel Spin Up Time
+6 Mag Size
+0.1 Weapon Damage

KerBlaster

Torgue Mesh
−20 Fire Interval
−5 Impulse Accuracy
+6 Mag Size
+3 Shot Cost
+4.3 Weapon Damage

KerBoom

Torgue Mesh
−70 Fire Interval
−5 Impulse Accuracy
+6 Mag Size
+3 Shot Cost
+4.3 Weapon Damage

Kitten

Vladof Mesh
+0.04 Damage to Healing
−10 Fire Interval
+10 Impulse Accuracy
−1 Impulse Accuracy
+3 Mag Size
+10 Mag Size
+15 Max Accuracy
+8 Min Accuracy
+2 Projectile Count
+3 Reload Time
+0.2 Weapon Damage
+5 Weapon Spread

Lead Storm

Vladof Minigun Mesh
+0.3 Crit Damage
+0.35 Extra Shot Chance
+15 Fire Interval
+20 Mag Size
+1 Reload Time
+0.23 Weapon Damage
+4 Weapon Spread

M2828 Thumpson

Dahl Mesh
+5 Accuracy Regen
+3 Burst Impulse Scale
+8 Impulse Accuracy
+35 Mag Size
+5 Max Accuracy
+2 Weapon Damage
−4 Weapon Spread

Madhous

Bandit Mesh
+24 Mag Size
−3 Min Accuracy
+1 Weapon Damage
On Bandit:
−0.7 Impulse Accuracy

Major Tom

Dahl Mesh
+5 Accuracy Regen
+6 Burst Impulse Scale
+12 Impulse Accuracy
+5 Max Accuracy
+5 Weapon Damage
On Dahl + Zoom:
+2 Burst Count
On Dahl:
+7 Mag Size
+2 Projectile Count
+1 Shot Cost
+0.3 Weapon Damage
−0.4 Weapon Spread

Ogre

Vladof Minigun Mesh
+14 Fire Interval
+5 Impulse Accuracy
+10 Mag Size
+28 Mag Size
+0.17 Weapon Damage
+1.5 Weapon Spread
On Torgue:
+0.25 Extra Shot Chance

Ol' Painful

Vladof Minigun Mesh
+18 Fire Interval
+10 Impulse Accuracy
+10 Mag Size
−3 Weapon Spread
On Vladof:
+20 Mag Size
+0.15 Weapon Damage

Peak Opener

Torgue Mesh
−20 Fire Interval
−5 Impulse Accuracy
+20 Mag Size
+3 Shot Cost
+3.4 Weapon Damage
On Zoom:
−0.9 Fire Interval

Rapier

Bandit Mesh
+35 Impulse Accuracy
+2 Melee Damage
+10 Min Accuracy
+1 Received Melee Damage
−0.4 Weapon Damage
+10 Weapon Spread

Sawbar

Jakobs Mesh
−6 Fire Interval
−5 Impulse Accuracy
+5 Min Accuracy
+6 Weapon Damage
+6 Weapon Spread
On Jakobs:
−0.2 Impulse Accuracy
+0.15 Weapon Damage
−0.15 Weapon Spread

Scorpio

Jakobs Mesh
+0.3 Extra Shot Chance
+3 Fire Interval
+6 Mag Size
+10 Max Accuracy
+0.2 Weapon Damage
+5 Weapon Spread
On Zoom:
+2 Burst Count

Seeker

Vladof Mesh
+2 Fire Interval
+10 Impulse Accuracy
+1 Mag Size
+1 Shot Cost
+6 Weapon Damage
−3 Weapon Spread

Seraphim

Dahl Mesh
−20 Accuracy Regen
+0.5 Mag Size
−5 Max Accuracy
−5 Min Accuracy
−0.8 Projectile Speed
+1 Reload Time
+2.2 Weapon Damage

Shredifier

Vladof Minigun Mesh
+18 Fire Interval
+10 Impulse Accuracy
+10 Mag Size
−3 Weapon Spread
On Vladof:
+20 Mag Size
+0.15 Weapon Damage

Stinkpot

Torgue Mesh
−30 Fire Interval
−5 Impulse Accuracy
+4 Mag Size
−5 Reload Time
+1 Shot Cost
+2 Weapon Damage
+2.5 Weapon Damage

Stomper

Jakobs Mesh
+0.5 Crit Damage
−9 Fire Interval
−15 Impulse Accuracy
+7 Min Accuracy
On Jakobs:
+0.1 Weapon Damage
−0.1 Weapon Spread

Toothpick

Vladof Mesh
−25 Fire Interval
+7 Mag Size
+1 Projectile Count
−5 Reload Time
+5 Shot Cost
+1.2 Weapon Damage
−8 Weapon Spread
On Zoom:
−0.9 Fire Interval

Veruc

Dahl Mesh
+5 Accuracy Regen
+6 Burst Impulse Scale
+12 Impulse Accuracy
+5 Max Accuracy
+5 Weapon Damage
On Dahl + Zoom:
+2 Burst Count
On Dahl:
+7 Mag Size
+2 Projectile Count
+1 Shot Cost
+0.3 Weapon Damage
−0.4 Weapon Spread

Wallop

Jakobs Mesh
+0.6 Crit Damage
−9 Fire Interval
−15 Impulse Accuracy
+7 Min Accuracy
On Jakobs:
+0.1 Weapon Damage
−0.1 Weapon Spread

Bodies

Bandit (Common)

Bandit Mesh
-

Bandit (Rare)

Bandit Mesh
+5 Mag Size
+20 Mag Size
+3 Reload Time
+16 Weapon Damage
−0.2 Weapon Damage
+5 Weapon Spread

Bandit (Uncommon)

Bandit Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Bandit (Very Rare)

Bandit Mesh
+7 Mag Size
+20 Mag Size
+3 Reload Time
+24 Weapon Damage
−0.2 Weapon Damage
+7 Weapon Spread

Dahl (Common)

Dahl Mesh
-

Dahl (Rare)

Dahl Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Dahl (Uncommon)

Dahl Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Dahl (Very Rare)

Dahl Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Jakobs (Common)

Jakobs Mesh
-

Jakobs (Rare)

Jakobs Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Jakobs (Uncommon)

Jakobs Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Jakobs (Very Rare)

Jakobs Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Torgue (Common)

Torgue Mesh
-

Torgue (Rare)

Torgue Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Torgue (Uncommon)

Torgue Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Torgue (Very Rare)

Torgue Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Vladof (Common)

Vladof Mesh
-

Vladof (Rare)

Vladof Mesh
+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread

Vladof (Uncommon)

Vladof Mesh
+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread

Vladof (Very Rare)

Vladof Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Bearcat

Dahl Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Bekah

Jakobs Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Gearbox

Vladof Mesh
+0.2 Fire Interval
+0.1 Weapon Damage

Sawbar

Bandit Mesh
+7 Mag Size
+20 Mag Size
+3 Reload Time
+24 Weapon Damage
−0.2 Weapon Damage
+7 Weapon Spread

Toothpick

Dahl Mesh
+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread

Definitions

Bandit (BL2)

No Mesh
−0.2 Crit Damage
On Zoom:
−0.1 Max Accuracy
−1 Min Accuracy

Bandit (TPS)

No Mesh
−0.2 Crit Damage
On Zoom:
−1 Min Accuracy

Dahl (BL2)

No Mesh
−0.2 Crit Damage
−2 Max Accuracy
−1 Min Accuracy
On Zoom:
+3 Burst Count
−0.08 Fire Interval
+3 Impulse Accuracy
−0.1 Max Accuracy
−1 Min Accuracy
−0.5 Weapon Spread

Dahl (TPS)

No Mesh
−0.2 Crit Damage
−2 Max Accuracy
−1 Min Accuracy
On Zoom:
+3 Burst Count
−0.08 Fire Interval
+3 Impulse Accuracy
−1 Min Accuracy
−0.5 Weapon Spread

Jakobs (BL2)

No Mesh
+2 Accuracy Regen
+0.3 Crit Damage
+2 Max Accuracy
−1 Min Accuracy
+0.3 Projectile Speed
On Zoom:
−1 Min Accuracy

Jakobs (TPS)

No Mesh
+2 Accuracy Regen
+0.3 Crit Damage
+1 Max Accuracy
−1 Min Accuracy
+0.3 Projectile Speed
On Zoom:
−1 Min Accuracy

Torgue (BL2)

No Mesh
−0.2 Crit Damage
−1 Min Accuracy
On Zoom:
−0.1 Max Accuracy
−1 Min Accuracy

Torgue (TPS)

No Mesh
−0.2 Crit Damage
−1 Min Accuracy
On Zoom:
−1 Min Accuracy

Vladof (BL2)

No Mesh
−0.2 Crit Damage
−1 Min Accuracy
On Zoom:
−0.1 Max Accuracy
−1 Min Accuracy

Vladof (TPS)

No Mesh
−0.2 Crit Damage
−1 Min Accuracy
On Zoom:
−1 Min Accuracy

Peak Opener

No Mesh
−0.2 Crit Damage
−1 Min Accuracy
On Zoom:
−0.1 Max Accuracy
−1 Min Accuracy

Elements

"No Element"

No Mesh
-

Corrosive

No Mesh
−0.2 Weapon Damage

Cryo

No Mesh
−0.2 Weapon Damage

Fire

No Mesh
−0.2 Weapon Damage

Shock

No Mesh
−0.2 Weapon Damage

Slag

No Mesh
−0.2 Weapon Damage

Cry Baby (Piercing)

No Mesh
-

Cry Baby (Rage)

No Mesh
−0.6 Reload Time
−0.25 Weapon Damage

Grips

Bandit

Bandit Mesh
+5 Mag Size
−2 Reload Time
−3 Weapon Spread
On Bandit:
+6 Mag Size
−0.3 Reload Time

Dahl

Dahl Mesh
+2 Accuracy Regen
+3 Impulse Accuracy
−3 Max Accuracy
−2 Weapon Damage
On Dahl:
+4 Mag Size
−0.3 Reload Time

Jakobs

Jakobs Mesh
−3 Fire Interval
−2 Impulse Accuracy
−1 Reload Time
+4 Weapon Damage
On Jakobs:
−0.2 Impulse Accuracy
+2 Mag Size
−0.3 Reload Time

Torgue

Torgue Mesh
−3 Impulse Accuracy
−2 Reload Time
+3 Weapon Damage
−2 Weapon Spread
On Torgue:
+4 Mag Size
−0.3 Reload Time

Vladof

Vladof Mesh
−2 Accuracy Regen
+4 Fire Interval
−2 Weapon Damage
On Jakobs:
−0.15 Reload Time
On Vladof:
+5 Mag Size
−0.3 Reload Time

Materials

Citrine

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.8 Reflect Off Self Damage
−0.3 Reflect Off Self Self-Damage

Emerald

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.8 Reflect Off Self Damage
−0.3 Reflect Off Self Self-Damage

Garnet

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.8 Reflect Off Self Damage
−0.3 Reflect Off Self Self-Damage

Quartz

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.8 Reflect Off Self Damage
−0.2 Reflect Off Self Self-Damage

Rock

No Mesh
+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.8 Reflect Off Self Damage
−0.3 Reflect Off Self Self-Damage

Sights

"No Sight"

No Mesh
On Zoom:
−2 Movement Speed

Bandit

Bandit Mesh
+3 Zoom FOV
On Zoom:
−2 Movement Speed

Dahl

Dahl Mesh
+7 Zoom FOV
On Zoom:
−2 Movement Speed
−0.3 Weapon Spread

Jakobs

Jakobs Mesh
+14 Zoom FOV
On Zoom:
−2 Movement Speed
−0.5 Weapon Spread

Torgue

Torgue Mesh
+4 Zoom FOV
On Zoom:
−2 Movement Speed
−0.2 Weapon Spread

Vladof

Vladof Mesh
+8 Zoom FOV
On Zoom:
−2 Movement Speed
−0.15 Weapon Spread

Stocks

Bandit

Bandit Mesh
-

Dahl

Dahl Mesh
+4 Accuracy Regen
+4 Impulse Accuracy
+6 Max Accuracy
−6 Min Accuracy

Jakobs

Jakobs Mesh
−5 Accuracy Regen
−2 Impulse Accuracy
−5 Max Accuracy
+10 Min Accuracy

Torgue

Torgue Mesh
−4 Accuracy Regen
+5 Impulse Accuracy

Vladof

Vladof Mesh
+5 Accuracy Regen
−5 Impulse Accuracy