Full SMG Parts Reference
This page colours bonuses based on their bonus type. See the calculation guide for more details.
Note that all materials which don't provide any bonuses have been omitted for brevity.
Accessories
"No Accessory"
No Mesh-
Bayonet 1
Bayonet Mesh+0.5 Melee Damage
Bayonet 2
Bayonet Mesh+0.5 Melee Damage
Body 1 Accuracy
Body 1 Accessory Mesh+5 Min Accuracy
+5 Weapon Spread
+5 Weapon Spread
Body 2 Damage
Body 2 Accessory Mesh−3 Impulse Accuracy
+6 Weapon Damage
+6 Weapon Damage
Body 3 Accelerated
Body 3 Accessory Mesh+4 Fire Interval
+0.5 Projectile Speed
+0.5 Projectile Speed
Stock 1 Stability
Stock 1 Accessory Mesh+5 Impulse Accuracy
+5 Max Accuracy
+5 Max Accuracy
Stock 2 Reload
Stock 2 Accessory Mesh+1 Mag Size
+5 Reload Time
+5 Reload Time
Alt Accessories
Marek's Mouth
No Mesh−0.6 Common Weight Modifier
+0.05 Visual Rare Loot Chance
+0.05 Visual Rare Loot Chance
Barrels
Bandit
Bandit Mesh−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.7 Impulse Accuracy
+0.05 Weapon Damage
Dahl
Dahl Mesh+3 Burst Impulse Scale
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread
E-Tech
E-Tech Mesh−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.8 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.8 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
E-Tech (Bandit)
E-Tech Mesh−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.4 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
+0.2 Status Chance Modifier
+0.4 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
Hyperion
Hyperion Mesh+5 Impulse Accuracy
−2 Mag Size
+5 Min Accuracy
−3 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
+0.1 Weapon Damage
−0.15 Weapon Spread
−2 Mag Size
+5 Min Accuracy
−3 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
+0.1 Weapon Damage
−0.15 Weapon Spread
Maliwan
Maliwan Mesh+2 Max Accuracy
+0.15 Status Chance Modifier
+0.15 Status Effect Damage
+2 Weapon Spread
On Maliwan:
+0.15 Status Chance Base
+0.1 Weapon Damage
−0.15 Weapon Spread
+0.15 Status Chance Modifier
+0.15 Status Effect Damage
+2 Weapon Spread
On Maliwan:
+0.15 Status Chance Base
+0.1 Weapon Damage
−0.15 Weapon Spread
Tediore
Tediore Mesh+5 Impulse Accuracy
+2 Reload Time
−2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage
+2 Reload Time
−2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage
Actualizer
Hyperion Mesh−20 Accuracy Regen
+0.2 Mag Size
−5 Min Accuracy
−0.8 Projectile Speed
+1 Reload Time
+1.4 Weapon Damage
+2 Weapon Spread
+0.2 Mag Size
−5 Min Accuracy
−0.8 Projectile Speed
+1 Reload Time
+1.4 Weapon Damage
+2 Weapon Spread
Avenger
Hyperion Mesh+1.5 Ammo Regeneration (SMG)
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.3 Weapon Damage
+5 Weapon Spread
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.3 Weapon Damage
+5 Weapon Spread
Baby Maker
Tediore Mesh+5 Impulse Accuracy
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage
Bad Touch
Maliwan Mesh+0.7 Crit Damage
+0.02 Damage to Healing
+5 Max Accuracy
+0.3 Status Chance Modifier
+0.15 Status Effect Damage
+5 Weapon Spread
+0.02 Damage to Healing
+5 Max Accuracy
+0.3 Status Chance Modifier
+0.15 Status Effect Damage
+5 Weapon Spread
Bane
Dahl Mesh+5 Impulse Accuracy
+14 Mag Size
−10 Max Accuracy
−2 Min Accuracy
−5 Movement Speed
+1.3 Weapon Damage
+2 Weapon Spread
On Zoom:
−50 Movement Speed
+14 Mag Size
−10 Max Accuracy
−2 Min Accuracy
−5 Movement Speed
+1.3 Weapon Damage
+2 Weapon Spread
On Zoom:
−50 Movement Speed
Bitch
Hyperion Mesh−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
Black Snake
Hyperion Mesh+5 Impulse Accuracy
−2 Mag Size
+5 Min Accuracy
+1 Projectile Count
−1 Status Chance Modifier
−3 Weapon Damage
−0.4 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
−0.15 Weapon Spread
−2 Mag Size
+5 Min Accuracy
+1 Projectile Count
−1 Status Chance Modifier
−3 Weapon Damage
−0.4 Weapon Damage
+5 Weapon Spread
On Hyperion:
−0.2 Impulse Accuracy
−0.15 Weapon Spread
Bone Shredder
Bandit Mesh−20 Impulse Accuracy
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread
Cheat Code
Hyperion Mesh−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
−15 Mag Size
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
+0.75 Crit Damage
+2 Impulse Accuracy
−15 Mag Size
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
Chulainn
Tediore Mesh+1 Chulainns Equipped
+7 Fire Interval
+5 Mag Size
+4 Mag Size
+5 Reload Time
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread
+7 Fire Interval
+5 Mag Size
+4 Mag Size
+5 Reload Time
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread
Commerce
Tediore Mesh+5 Impulse Accuracy
+2 Reload Time
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage
+2 Reload Time
On Tediore:
−0.25 Reload Time
+0.1 Weapon Damage
Crit
Hyperion Mesh+1.5 Crit Damage
+0.025 Damage to Healing
+5 Impulse Accuracy
+4 Mag Size
+5 Min Accuracy
+0.5 Projectile Speed
−0.4 Reload Time
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+3 Weapon Damage
+0.5 Weapon Damage
+5 Weapon Spread
−0.5 Weapon Spread
+0.025 Damage to Healing
+5 Impulse Accuracy
+4 Mag Size
+5 Min Accuracy
+0.5 Projectile Speed
−0.4 Reload Time
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+3 Weapon Damage
+0.5 Weapon Damage
+5 Weapon Spread
−0.5 Weapon Spread
Emperor
Dahl Mesh+3 Burst Impulse Scale
−10 Fire Interval
−5 Impulse Accuracy
+10 Mag Size
+20 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+3 Burst Count
On Dahl:
+0.35 Weapon Damage
−0.2 Weapon Spread
−10 Fire Interval
−5 Impulse Accuracy
+10 Mag Size
+20 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+3 Burst Count
On Dahl:
+0.35 Weapon Damage
−0.2 Weapon Spread
Fast Talker
Dahl Mesh+3 Burst Impulse Scale
−0.07 Fire Interval
+10 Impulse Accuracy
−1.3 Impulse Accuracy
+10 Max Accuracy
−2 Max Accuracy
−2 Reload Time
−5 Weapon Spread
−0.4 Weapon Spread
−0.07 Fire Interval
+10 Impulse Accuracy
−1.3 Impulse Accuracy
+10 Max Accuracy
−2 Max Accuracy
−2 Reload Time
−5 Weapon Spread
−0.4 Weapon Spread
Fatale
Hyperion Mesh−2 Accuracy Regen
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
+0.75 Crit Damage
+2 Impulse Accuracy
+8 Mag Size
+10 Max Accuracy
−2 Max Accuracy
+5 Min Accuracy
+0.15 Weapon Damage
+8 Weapon Spread
On Hyperion:
−1 Impulse Accuracy
−0.35 Weapon Spread
Florentine
E-Tech Mesh−2 Impulse Accuracy
+0.8 Mag Size
+1 Shot Cost
−0.2 Status Chance Modifier
+0.9 Weapon Damage
+0.8 Mag Size
+1 Shot Cost
−0.2 Status Chance Modifier
+0.9 Weapon Damage
Fridgia
Bandit Mesh+0.6 Extra Shot Chance
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Status Chance Modifier
+2 Weapon Damage
−0.5 Weapon Damage
On Zoom:
+6 Burst Count
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Status Chance Modifier
+2 Weapon Damage
−0.5 Weapon Damage
On Zoom:
+6 Burst Count
Frostfire
Tediore Mesh+7 Fire Interval
+5 Mag Size
+4 Mag Size
+5 Reload Time
+1 Shot Cost
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread
+5 Mag Size
+4 Mag Size
+5 Reload Time
+1 Shot Cost
+0.8 Status Chance Modifier
+3 Weapon Damage
+3 Weapon Spread
Good Touch
Maliwan Mesh+0.7 Crit Damage
+0.025 Damage to Healing
+6 Max Accuracy
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+6 Weapon Spread
+0.025 Damage to Healing
+6 Max Accuracy
+0.25 Status Chance Modifier
+0.33 Status Effect Damage
+6 Weapon Spread
HellFire
Maliwan Mesh+4 Mag Size
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread
Infection Cleaner
Hyperion Mesh+1.5 Ammo Regeneration (SMG)
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.4 Weapon Damage
+5 Weapon Spread
+5 Impulse Accuracy
+2 Mag Size
+10 Mag Size
+5 Min Accuracy
+3 Weapon Damage
+0.4 Weapon Damage
+5 Weapon Spread
IVF
Tediore Mesh+5 Impulse Accuracy
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage
+2 Reload Time
+2 Weapon Damage
On Tediore:
−0.25 Reload Time
+0.35 Weapon Damage
Lascaux
Bandit Mesh+0.6 Extra Shot Chance
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Weapon Damage
On Zoom:
+6 Burst Count
−2.1 Impulse Accuracy
+6 Mag Size
+20 Min Accuracy
−1.5 Min Accuracy
+1 Projectile Count
+2 Weapon Damage
On Zoom:
+6 Burst Count
Marek's Mouth
Bandit Mesh−3 Min Accuracy
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.3 Fire Interval
−0.7 Impulse Accuracy
−0.5 Weapon Damage
+2 Weapon Damage
−3 Weapon Spread
On Bandit:
−0.3 Fire Interval
−0.7 Impulse Accuracy
−0.5 Weapon Damage
Meat Grinder
Bandit Mesh−20 Impulse Accuracy
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread
+2 Projectile Count
+1 Shot Cost
−7 Weapon Damage
−20 Weapon Spread
+4 Weapon Spread
Nirvana
Maliwan Mesh+4 Mag Size
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread
+2 Max Accuracy
+0.5 Status Chance Modifier
+0.2 Status Effect Damage
+3 Weapon Damage
+2 Weapon Spread
Orc
Dahl Mesh+3 Burst Impulse Scale
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread
+10 Impulse Accuracy
+10 Max Accuracy
−5 Weapon Spread
On Dahl + Zoom:
+1 Burst Count
On Dahl:
+0.1 Weapon Damage
−0.2 Weapon Spread
Sand Hawk
Bandit Mesh+0.1 Burst Interval Scale
+0.25 Fire Interval
−3 Min Accuracy
+2 Shot Cost
+2 Weapon Damage
−0.1 Weapon Damage
−3 Weapon Spread
On Zoom:
−0.2 Fire Interval
+0.25 Fire Interval
−3 Min Accuracy
+2 Shot Cost
+2 Weapon Damage
−0.1 Weapon Damage
−3 Weapon Spread
On Zoom:
−0.2 Fire Interval
Slagga
Bandit Mesh+5 Fire Interval
+18 Mag Size
+12 Max Accuracy
−4 Min Accuracy
+2 Projectile Count
+0.6 Status Chance Modifier
+4 Weapon Damage
−0.7 Weapon Damage
+4 Weapon Spread
+18 Mag Size
+12 Max Accuracy
−4 Min Accuracy
+2 Projectile Count
+0.6 Status Chance Modifier
+4 Weapon Damage
−0.7 Weapon Damage
+4 Weapon Spread
Tattler
Bandit Mesh−20 Accuracy Regen
−0.2 Mag Size
−5 Max Accuracy
−5 Min Accuracy
+2 Projectile Count
−0.8 Projectile Speed
+0.35 Reload Time
+6 Weapon Spread
−0.2 Mag Size
−5 Max Accuracy
−5 Min Accuracy
+2 Projectile Count
−0.8 Projectile Speed
+0.35 Reload Time
+6 Weapon Spread
Torrent
Dahl Mesh+2 Burst Impulse Scale
+15 Fire Interval
−5 Impulse Accuracy
+8 Mag Size
+7 Reload Time
+18 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+2 Burst Count
+0.2 Burst Impulse Scale
On Dahl:
+0.2 Weapon Damage
−0.2 Weapon Spread
+15 Fire Interval
−5 Impulse Accuracy
+8 Mag Size
+7 Reload Time
+18 Weapon Damage
−10 Weapon Spread
On Dahl + Zoom:
+2 Burst Count
+0.2 Burst Impulse Scale
On Dahl:
+0.2 Weapon Damage
−0.2 Weapon Spread
Yellow Jacket
E-Tech Mesh−2 Impulse Accuracy
+1 Mag Size
+1 Shot Cost
+0.3 Status Chance Modifier
+1 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
+1 Mag Size
+1 Shot Cost
+0.3 Status Chance Modifier
+1 Weapon Damage
On Hyperion:
+3 Impulse Accuracy
Bodies
Bandit (Common)
Bandit Mesh-
Bandit (Rare)
Bandit Mesh+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread
+16 Weapon Damage
+5 Weapon Spread
Bandit (Uncommon)
Bandit Mesh+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread
+8 Weapon Damage
+3 Weapon Spread
Bandit (Very Rare)
Bandit Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Dahl (Common)
Dahl Mesh-
Dahl (Rare)
Dahl Mesh+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread
+16 Weapon Damage
+5 Weapon Spread
Dahl (Uncommon)
Dahl Mesh+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread
+8 Weapon Damage
+3 Weapon Spread
Dahl (Very Rare)
Dahl Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Hyperion (Common)
Hyperion Mesh-
Hyperion (Rare)
Hyperion Mesh+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread
+16 Weapon Damage
+5 Weapon Spread
Hyperion (Uncommon)
Hyperion Mesh+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread
+8 Weapon Damage
+3 Weapon Spread
Hyperion (Very Rare)
Hyperion Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Maliwan (Common)
Maliwan Mesh-
Maliwan (Rare)
Maliwan Mesh+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread
+16 Weapon Damage
+5 Weapon Spread
Maliwan (Uncommon)
Maliwan Mesh+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread
+8 Weapon Damage
+3 Weapon Spread
Maliwan (Very Rare)
Maliwan Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Tediore (Common)
Tediore Mesh-
Tediore (Rare)
Tediore Mesh+5 Mag Size
+16 Weapon Damage
+5 Weapon Spread
+16 Weapon Damage
+5 Weapon Spread
Tediore (Uncommon)
Tediore Mesh+3 Mag Size
+8 Weapon Damage
+3 Weapon Spread
+8 Weapon Damage
+3 Weapon Spread
Tediore (Very Rare)
Tediore Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Avenger
Tediore Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Black Snake
Hyperion Mesh-
Gearbox
Hyperion Mesh−0.2 Fire Interval
−0.2 Mag Size
+0.2 Weapon Damage
−0.2 Mag Size
+0.2 Weapon Damage
Infection Cleaner
Tediore Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Nirvana
Maliwan Mesh+7 Mag Size
+24 Weapon Damage
+7 Weapon Spread
+24 Weapon Damage
+7 Weapon Spread
Torrent
Dahl Mesh+7 Mag Size
+24 Weapon Damage
+5 Weapon Spread
+24 Weapon Damage
+5 Weapon Spread
Definitions
Bandit (BL2)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
Bandit (TPS)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−1 Min Accuracy
−2 Max Accuracy
On Zoom:
−1 Min Accuracy
Dahl (BL2)
No Mesh−2 Accuracy Regen
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−0.15 Max Accuracy
−1 Min Accuracy
−0.5 Weapon Spread
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−0.15 Max Accuracy
−1 Min Accuracy
−0.5 Weapon Spread
Dahl (TPS)
No Mesh−2 Accuracy Regen
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−1 Min Accuracy
−0.5 Weapon Spread
−4 Max Accuracy
+2 Min Accuracy
On Zoom:
+3 Burst Count
−0.07 Fire Interval
+2 Impulse Accuracy
−1 Min Accuracy
−0.5 Weapon Spread
Hyperion (BL2)
No Mesh+18 Accuracy Regen
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
Hyperion (TPS)
No Mesh+18 Accuracy Regen
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−1 Min Accuracy
−1 Min Accuracy
+0.6 Projectile Speed
On Zoom:
−1 Min Accuracy
Maliwan (BL2)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
Maliwan (TPS)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−1 Min Accuracy
−2 Max Accuracy
−0.2 Projectile Speed
+0.25 Status Chance Modifier
+0.2 Status Effect Damage
On Zoom:
−1 Min Accuracy
Tediore (BL2)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
−2 Max Accuracy
On Zoom:
−0.15 Max Accuracy
−1 Min Accuracy
Tediore (TPS)
No Mesh−2 Accuracy Regen
−2 Max Accuracy
On Zoom:
−1 Min Accuracy
−2 Max Accuracy
On Zoom:
−1 Min Accuracy
Elements
"No Element"
No Mesh-
Corrosive
No Mesh−0.2 Weapon Damage
Cryo
No Mesh−0.2 Weapon Damage
Fire
No Mesh−0.2 Weapon Damage
Shock
No Mesh−0.2 Weapon Damage
Slag
No Mesh−0.2 Weapon Damage
Grips
Bandit
Bandit Mesh+5 Mag Size
−2 Reload Time
−3 Weapon Spread
On Bandit:
+6 Mag Size
−0.3 Reload Time
−2 Reload Time
−3 Weapon Spread
On Bandit:
+6 Mag Size
−0.3 Reload Time
Dahl
Dahl Mesh+2 Accuracy Regen
+3 Impulse Accuracy
−3 Max Accuracy
−2 Weapon Damage
On Dahl:
+4 Mag Size
−0.3 Reload Time
+3 Impulse Accuracy
−3 Max Accuracy
−2 Weapon Damage
On Dahl:
+4 Mag Size
−0.3 Reload Time
Hyperion
Hyperion Mesh+2 Accuracy Regen
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time
Maliwan
Maliwan Mesh+0.15 Status Chance Modifier
On Maliwan:
+4 Mag Size
−0.3 Reload Time
On Maliwan:
+4 Mag Size
−0.3 Reload Time
Tediore
Tediore Mesh−2 Mag Size
+4 Reload Time
−2 Weapon Damage
On Tediore:
+3 Mag Size
−0.15 Reload Time
+4 Reload Time
−2 Weapon Damage
On Tediore:
+3 Mag Size
−0.15 Reload Time
Black Snake
Hyperion Mesh+2 Accuracy Regen
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time
−3 Weapon Damage
+3 Weapon Spread
On Hyperion:
+4 Mag Size
−0.3 Reload Time
Marek's Mouth
Bandit Mesh+5 Mag Size
+48 Mag Size
−2 Reload Time
−0.3 Reload Time
−3 Weapon Spread
+48 Mag Size
−2 Reload Time
−0.3 Reload Time
−3 Weapon Spread
Materials
Aquamarine
No Mesh+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
Cubic Zerconia
No Mesh+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
Diamond
No Mesh+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
Emerald
No Mesh+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
+0.15 Reflect Off Self Chance
−0.3 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
Old Hyperion (Common)
No Mesh+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
Old Hyperion (Rare)
No Mesh+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
Old Hyperion (Uncommon)
No Mesh+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
Old Hyperion (Very Rare)
No Mesh+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
Quartz
No Mesh+0.15 Crit Damage
+0.15 Reflect Off Self Chance
−0.2 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
+0.15 Reflect Off Self Chance
−0.2 Reflect Off Self Damage
−0.8 Reflect Off Self Self-Damage
Black Snake
No Mesh+0.5 Fire Interval
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
−0.3 Max Accuracy
+2 Min Accuracy
+0.15 Reload Time
+0.7 Weapon Damage
+0.5 Weapon Spread
Sights
"No Sight"
No MeshOn Zoom:
−2 Movement Speed
−2 Movement Speed
Bandit
Bandit Mesh+3 Zoom FOV
On Zoom:
−2 Movement Speed
On Zoom:
−2 Movement Speed
Dahl
Dahl Mesh+7 Zoom FOV
On Zoom:
−2 Movement Speed
−0.3 Weapon Spread
On Zoom:
−2 Movement Speed
−0.3 Weapon Spread
Hyperion
Hyperion Mesh+18 Zoom FOV
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread
Maliwan
Maliwan Mesh+11 Zoom FOV
On Zoom:
−2 Movement Speed
−0.2 Weapon Spread
On Zoom:
−2 Movement Speed
−0.2 Weapon Spread
Tediore
Tediore Mesh+6 Zoom FOV
On Zoom:
−2 Movement Speed
On Zoom:
−2 Movement Speed
Black Snake
Hyperion Mesh+18 Zoom FOV
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread
On Zoom:
−2 Movement Speed
−0.4 Weapon Spread
Stocks
Bandit
Bandit Mesh-
Dahl
Dahl Mesh+4 Accuracy Regen
+4 Impulse Accuracy
+6 Max Accuracy
−6 Min Accuracy
On Dahl + Zoom:
+1 Burst Count
+4 Impulse Accuracy
+6 Max Accuracy
−6 Min Accuracy
On Dahl + Zoom:
+1 Burst Count
Hyperion
Hyperion Mesh+4 Accuracy Regen
+8 Min Accuracy
+8 Min Accuracy
Maliwan
Maliwan Mesh+2 Max Accuracy
+2 Min Accuracy
+2 Min Accuracy
Tediore
Tediore Mesh+2 Impulse Accuracy
−3 Max Accuracy
−3 Min Accuracy
−3 Max Accuracy
−3 Min Accuracy
Black Snake
Hyperion Mesh+4 Accuracy Regen
+8 Min Accuracy
+8 Min Accuracy