Status Effect Chance

Status Effect Chance isn't just made of a single modifier like the other attributes.
There are 4 values that contribute to the final chance, which all get multiplied together. The Surface Chance Modifier is hardcoded, based on element.
Surface TypeFireShock CorrosiveSlagCryo
Generic20%20%20%30%15%
Flesh30%15%15%30%15%
Armor15%15%30%30%15%
Shield15%75%15%30%5%
Item cards use the Generic value, along with a Target Status Chance Resistance of 1.