Unique Shotgun Barrels

BlockheadConference CallDeliveranceDogFlakker
Tediore ModelHyperion ModelTediore ModelBandit ModelTorgue Model
+3 Projectile Count +0.3 Weapon Damage
+5 Min Accuracy
+2 Impulse Accuracy
-1 Projectile Count
- +6 Weapon Damage
+5 Fire Interval
+2, +5 Mag Size
-14 Weapon Spread
-3 Min Accuracy
-10 Impulse Accuracy
+8 Projectile Count
+2 Shot Cost
+3.2 Weapon Damage
+1, -10 Fire Interval
+4.5 Mag Size
-5 Reload Time
+10 Weapon Spread
-25 Impulse Accuracy
-2 Projectile Count
+3 Shot Cost
Heart BreakerLandscaperOctoRokSaltShotgun 1340
Hyperion ModelJakobs ModelTediore ModelJakobs ModelTediore Model
-4 Weapon Damage
-2 Mag Size
-1 Min Accuracy
-5 Max Accuracy
-1 Accuracy Regen
+0.5 Crit Damage
+0.02 Damage to Healing
+4 Projectile Count
+1.3, +8 Weapon Damage
-3 Fire Interval
-5 Reload Time
-5 Weapon Spread
-5 Impulse Accuracy
-1 Projectile Count
+1 Shot Cost
-5.7 Weapon Spread
+4 Projectile Count
+0.1, +2 Weapon Damage
+15 Reload Time
-7 Weapon Spread
-5 Min Accuracy
-12 Impulse Accuracy
+5 Projectile Count
+1 Shot Cost
+5 Zoom FOV
Sledge's Shotgun (BL2)Striker (BL2)Teeth of TerramorphousTidal WaveTriquetra
Jakobs ModelHyperion ModelTorgue ModelJakobs ModelBandit Model
-3 Weapon Damage
-6, -10 Fire Interval
-10 Weapon Spread
-5 Min Accuracy
-5 Impulse Accuracy
+2 Burst Count
+6 Projectile Count
+1 Shot Cost
-4 Weapon Damage
-4, +7 Weapon Spread
+5 Min Accuracy
+2 Impulse Accuracy
+5 Zoom FOV
+0.5 Crit Damage
+13 Weapon Damage
+0.4, -3 Fire Interval
-5 Reload Time
-5 Impulse Accuracy
+6 Projectile Count
+4 Weapon Damage
-6 Fire Interval
-10 Weapon Spread
-5 Min Accuracy
-15 Impulse Accuracy
+4 Projectile Count
+1 Shot Cost
-0.2 Weapon Damage
-10 Fire Interval
+2 Mag Size
-2, +10 Min Accuracy
+5 Impulse Accuracy
+12 Projectile Count
+2 Shot Cost
Jolly RogerOrphan MakerRetcherHydraInterfacer
Bandit ModelJakobs ModelE-Tech ModelBandit ModelHyperion Model
-10 Fire Interval
+3 Mag Size
-2, +10 Min Accuracy
+12 Impulse Accuracy
+12 Projectile Count
+2 Shot Cost
+8.5, +2 Weapon Damage
+6 Reload Time
+15 Weapon Spread
+2 Min Accuracy
+5 Impulse Accuracy
-5 Projectile Count
+1 Shot Cost
+4 Weapon Damage
+0.35 Reload Time
-0.2 Mag Size
+7 Weapon Spread
-5 Min Accuracy
-5 Max Accuracy
-20 Accuracy Regen
-5 Projectile Count
+0.7, +4 Weapon Damage
-8 Fire Interval
+1 Mag Size
-4 Weapon Spread
+5 Min Accuracy
+0.5 Crit Damage
+13 Projectile Count
+2 Shot Cost
+0.35, +2 Weapon Damage
+2 Fire Interval
+3 Mag Size
+5 Weapon Spread
+5 Impulse Accuracy
+0.6 Crit Damage
+1 Projectile Count
+1 Shot Cost
TwisterSlow HandOmenSwordsplosionButcher
Torgue ModelE-Tech ModelE-Tech ModelE-Tech ModelTorgue Model
+1, +6 Weapon Damage
+0.4, -12 Fire Interval
+2 Mag Size
-6 Weapon Spread
+10 Projectile Count
+3 Shot Cost
+5 Weapon Damage
+0.3 Fire Interval
-5 Reload Time
-3 Weapon Spread
+5 Impulse Accuracy
+0.035 Damage to Healing
-5 Projectile Count
+1 Shot Cost
+5 Status Chance Modifier
+0.8 Weapon Damage
+3 Projectile Count
+5 Weapon Damage
-3 Fire Interval
+2 Mag Size
-2 Reload Time
-3 Weapon Spread
-5 Impulse Accuracy
-4 Projectile Count
+1 Shot Cost
+6 Weapon Damage
-0.12 Fire Interval
+3 Mag Size
+8 Impulse Accuracy
-3 Projectile Count
CarnageOvercompensatorUnicornsplosionBoganellaBoomacorn
Torgue ModelTorgue ModelE-Tech ModelBandit ModelJakobs Model
+10, +6 Weapon Damage
-0.1 Fire Interval
+2 Mag Size
-5 Weapon Spread
+4 Min Accuracy
+10 Impulse Accuracy
-4 Projectile Count
+6 Weapon Damage
-0.12 Fire Interval
+3 Mag Size
+8 Impulse Accuracy
-3 Projectile Count
+5 Weapon Damage
-3 Fire Interval
+2 Mag Size
-2 Reload Time
-3 Weapon Spread
-5 Impulse Accuracy
-4 Projectile Count
+1 Shot Cost
+6 Weapon Damage
+5 Fire Interval
+2, +5 Mag Size
-9 Weapon Spread
-3 Min Accuracy
-10 Impulse Accuracy
+9 Projectile Count
+2 Shot Cost
+2 Weapon Damage
-5 Fire Interval
-10 Weapon Spread
-2 Min Accuracy
-15 Impulse Accuracy
-1000, +5 Projectile Count
+1 Shot Cost
BullpupJack O' CannonMoonfaceSledge's Shotgun (TPS)Striker (TPS)
Hyperion ModelTorgue ModelTorgue ModelJakobs ModelHyperion Model
-4 Weapon Damage
-0.25 Fire Interval
-2 Mag Size
-0.4, +7 Weapon Spread
+5 Min Accuracy
+2 Impulse Accuracy
+9 Projectile Count
+2 Shot Cost
+6 Weapon Damage
-12 Fire Interval
+3 Mag Size
-18 Weapon Spread
-4 Min Accuracy
-18 Impulse Accuracy
+9 Projectile Count
+2 Shot Cost
-10000, +1 Projectile Count
+1 Shot Cost
+8 Weapon Damage
-3 Fire Interval
-5 Reload Time
-5 Impulse Accuracy
-3 Weapon Damage
-10, -50 Fire Interval
-10 Weapon Spread
-5 Min Accuracy
-5 Impulse Accuracy
+2 Burst Count
+5 Projectile Count
+1 Shot Cost
-4 Weapon Damage
-4, +7 Weapon Spread
+5 Min Accuracy
+5 Impulse Accuracy
+5 Zoom FOV
+0.5 Crit Damage
Too ScoopsTorgemadaViral MarketerWombatCompany Man
Jakobs ModelBandit ModelHyperion ModelJakobs ModelHyperion Model
+2 Weapon Damage
-5 Fire Interval
-10 Weapon Spread
-2 Min Accuracy
-15 Impulse Accuracy
-1000, +2 Projectile Count
+1 Shot Cost
+1, +6 Weapon Damage
+5 Fire Interval
+5 Mag Size
-14 Weapon Spread
-3 Min Accuracy
-0.3, -10 Impulse Accuracy
-2 Projectile Count
+1 Shot Cost
+0.2 Weapon Damage
+5 Min Accuracy
+2 Impulse Accuracy
-1 Projectile Count
+0.15 Reflect Off Enemy Chance
-0.5 Reflect Off Enemy Damage
+0.15 Ricochet To Enemy Chance
-0.5 Ricochet To Enemy Damage
+1.3, +8 Weapon Damage
-3 Fire Interval
-5 Reload Time
-5 Weapon Spread
-5 Impulse Accuracy
+1 Shot Cost
+0.15, -4 Weapon Damage
+18 Mag Size
-0.1, +7 Weapon Spread
+5 Min Accuracy
+0.2, +2 Impulse Accuracy
MoonscaperParty LineFlayer
Jakobs ModelHyperion ModelJakobs Model
+0.7, +8 Weapon Damage
-3 Fire Interval
+7 Reload Time
-5 Weapon Spread
-5 Impulse Accuracy
+1 Shot Cost
+0.2 Weapon Damage
+5 Min Accuracy
+2 Impulse Accuracy
+2 Weapon Damage
-5 Fire Interval
+4 Mag Size
-10 Weapon Spread
-2 Min Accuracy
-15 Impulse Accuracy
+4 Projectile Count
+1 Shot Cost